DXLibGameSettingDialog.zip/src/resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDD_GAMECONFIG 204
#define IDC_SOUNDLIST 1013
#define IDC_BGMON 1044
#define IDC_PLAY 1045
#define IDC_BGMVOLUME 1047
#define IDC_SEVOLUME 1048
#define IDC_SEON 1049
#define IDC_EFFECT 1050
#define IDC_BGMPER 1051
#define IDC_SEPER 1052
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 205
#define _APS_NEXT_COMMAND_VALUE 32775
#define _APS_NEXT_CONTROL_VALUE 1053
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif