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DXLibGameSettingDialog.zip/src/resource.h

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by resource.rc
//
#define IDD_GAMECONFIG                  204
#define IDC_SOUNDLIST                   1013
#define IDC_BGMON                       1044
#define IDC_PLAY                        1045
#define IDC_BGMVOLUME                   1047
#define IDC_SEVOLUME                    1048
#define IDC_SEON                        1049
#define IDC_EFFECT                      1050
#define IDC_BGMPER                      1051
#define IDC_SEPER                       1052

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        205
#define _APS_NEXT_COMMAND_VALUE         32775
#define _APS_NEXT_CONTROL_VALUE         1053
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif